button 2o15 – Festival of Gaming Culture

button 2o15 – Festival of Gaming Culture 
06.-07. März 2015

Fr, 6.3.: 15:00 Uhr bis 03:00 Uhr
Sa, 7.3.: 10:00 bis 23:00 Uhr
Seifenfabrik Graz

Eintritt: VVK: 9,- AK: 13,-
Eintritt ab 16 Jahren

-> Vorverkaufskarten gibs im ludovico oder bei mir im Büro (Inffeldgasse, bitte Mail)

Jetzt bekommt Graz sein eigenes Gaming-Festival
Mit dem Festival der Spiele veranstaltet Ludovico seit vielen Jahren ein jährliches Fest der Spielkultur. Jetzt sollen auch die Bildschirmspiele stärker zum Zug kommen, mit einem eigenen Festival, das digitale Spiele und ihre kulturelle Bedeutung in den Mittelpunkt stellt.

Im würdigen Rahmen der Grazer Seifenfabrik werden zwei Tage lang die Geschichte der Bildschirmspiele und ihre Gegenwart direkt erlebbar – etwa bei einer spielbaren Zeitreise von den ersten digitalen Spielen bis zur Virtual Reality. Oder im Gespräch mit österreichischen SpielentwicklerInnen.

button 2o15 feiert die Spielkultur in all ihrer Vielfalt, kreativ, gemütlich und kommunikativ.

Ausblick auf unser Programm:
Spielbare Zeitreise
Startschuss für Minecraft Graz – Wir bauen Graz!
Schwerpunkt: Österreichische Bildschirmspiele
Turniere
Vom Bildschirm auf’s Spielbrett – Brettspielumsetzungen digitaler Spiele

http://www.ludovico.at/button/

Veröffentlicht unter Allgemein

Global Game Jam Graz 2015

Zur Eröffnung der Global Game Jam 2015 wird es heuer auch Talks von Entwicklern und Forschern im Bereich Game Development und IT geben. Die Vorträge sind für alle (auch nicht Game Jam Teilnehmer) offen! Also unbedingt vorbeikommen!

23.01.2015
14:00 – 17:30 Hörsaal i11, Inffeldgasse 16b

14:00 – 17:30: Talks, Keynote, offen für Besucher (HS i11)

14:00 – 14:30: Unity Game Development; Rainer Angermann; Rarebyte OG
14:30 – 15:00: Murl Engine: Ein C++ Multimedia Framework; Wolfgang Moser; Spraylight GmbH
15:00 – 15:30: Pause
15:30 – 16:00: Gone: Wie es nach der Game Jam 2014 weiterging; Mathias Lux; ITEC, Universität Klagenfurt
16:00 – 16:30: Erfolgspotential durch Innovation in IT und Gaming; Frank Kappe, Johanna Pirker; IICM, TU Graz
16:30 – 16:45: Pause
16:45 – 17:00: Allgemeine Information zur Global Game Jam
17:00 – 17:30: Offizielle Global Game Jam Video Keynote, Bekanntmachung des Themas

Alle Details unter http://www.gamejam.at

Veröffentlicht unter Allgemein Getagged mit: ,

Call for Spring Course on 3D Modeling and Reconstruction with Blender & Unity in Göttingen

2–6 March 2015, Uni­ver­sity of Göttingen, Ger­many
Details: http://www.gcdh.de/en/teaching/gcdh-spring-school-2015/

Or­gan­ised by the Göttin­gen Cen­tre for Dig­i­tal Hu­man­i­ties (GCDH)

3D vi­su­al­i­sa­tion tech­nolo­gies en­able and ad­vance the preser­va­tion of and re­search on all kinds of cul­tural her­itage. Mod­el­ing, vi­su­al­is­ing and an­i­mat­ing cul­tur­ally im­por­tant ob­jects or sites via 3D tech­nolo­gies allow re­searchers a more de­tailed and high-res­o­lu­tion view on their re­search ma­te­r­ial.

Our spring school will bring to­gether 20 in­ter­na­tional stu­dents who are in­ter­ested in learn­ing how to model 3D ob­jects, how to man­age 3D data, and how to cre­ate vir­tual worlds in 3D. You will be ac­quainted with the mod­el­ing of 3D ob­jects using Blender, the 3D re­con­struc­tion with Vi­su­alSFM and Mesh­Lab, and the cre­ation of 3D vir­tual worlds using Unity 3D. In the morn­ing ses­sions you will be taught the­ory and es­sen­tial knowl­edge about pho­togram­me­try, mesh­ing, etc. In the af­ter­noon, you will deepen and broaden this knowl­edge in in­struc­tor-led labs where you will apply the meth­ods you have been ac­quainted with.

The work­shops will be led by Jo­hanna Pirker and Phil Gosch who al­ready ran the 3D strand of the DARIAH Sum­mer School 2014.

Participation

The reg­is­tra­tion fee for ac­cepted ap­pli­cants is 100 €. We pro­vide free ac­com­mo­da­tion (sin­gle rooms) in near-by ho­tels, in­clud­ing break­fast, as well as lunch in the re­fec­tory. We will not cover travel costs. Par­tic­i­pants are re­spon­si­ble for se­cur­ing and pay­ing for visas if nec­es­sary.

Ap­pli­ca­tion

We are invit­ing up to 20 in­ter­na­tional par­tic­i­pants (MA and PhD stu­dents). Please send a cov­er­ing let­ter in­di­cat­ing your mo­ti­va­tion to par­tic­i­pate in the Spring School (1 page max.) and a short Cur­ricu­lum Vitae (1 page max.) prefer­ably as one PDF file to Ele Kraft (gkraft@​gcdh.​de). The dead­line for ap­pli­ca­tions is Sun­day, 25 Jan­u­ary 2015. You will be no­ti­fied on your ap­pli­ca­tion sta­tus until Fri­day, 30 Jan­u­ary 2015.

Details: http://www.gcdh.de/en/teaching/gcdh-spring-school-2015/

Sci­en­tific and School or­gan­i­sa­tion: Prof. Dr. Martin Langner | Dr. Frank Fischer | Andrea Schneider | Ele Kraft

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September Game Jam Graz 2014

48 hours, 25 jammer, 7 games, 4.8 kg cookies, 4.3 kg choclate, 3.1 kg gummi bears, 18.4 l coffee. This was the September Game Graz 2014.

As usual it was happening at Graz University of Technology and this time the jam was organized by Johanna Pirker @joeyprink supported by Michael List @scarfront, Matthias Frey @ninjadev, Rainer Angermann @rangermann & Marco Fruhwirth @fruhwirthmarco

This time we had different topics the jammers could chose of:

  • “Winter is coming”
  • “As long as we have each other, we will never run out of problems”*hat
  • Pic of rolled Story Cube Dices
  • Top Hat Jam: *art by @scarfront

All games can be found and played here: http://jam.gamelabgraz.com/september-game-jam-2014/

Some impressions:

Sponsors:

logologo1 tug

Bytepoets  CF_Logo

Klangkulisse_Logo_schwarz_Druck_1

Veröffentlicht unter Allgemein Getagged mit: ,

DARIAH Summer School 2014

DARIAH International Digital Humanities Summer School

Digital Textual Analysis / 3-D Objects and Virtual Worlds
Göttingen Centre for Digital Humanities
August 17-30, 2014
This summer school will use a progressive, multidisciplinary, research-oriented approach to introduce
early stage researchers (primarily MA and Ph.D. students) to the possibilities that computer-based
methods and tools bring to their research, providing them with the tools, theories, and
methodologies of best practice in digital humanities at the start of their scholarly careers.
This summer school is taught as a two-week long intensive course with two parallel strands:

1) Digital Textual Analysis
In the textual analysis strand, led by Veronique Hoste (University of Gent, Belgium), the focus will be
on extracting linguistic and literary information from textual data using programming scripts and
other typically command-line driven tools.

2) 3-D objects and virtual worlds
In the 3D objects and Virtual Worlds strand, led by Johanna Pirker (Graz University of Technology, Graz), the students will learn to construct 3D objects from 2D images using Blender and then to animate them to create 3D virtual worlds using the Unity 3D gaming engine.

Students in both strands will also be led by Susan Schreibman (National University of Ireland, Maynooth) in the construction of a research-project proposal based on their own research questions and data. This proposal will then be used to guide their own year-long digital humanities research projects, which will be evaluated by the instructors and for which each participant will receive extra ECTS credits.

ECTS credits will be awarded both for attendance at the summer school and completion of the follow-up project. The Summer School will be taught in English, and all participants will be expected to bring their own laptops. Your accommodation in Göttingen and the entire tuition fee for attending the Summer School will be covered by Erasmus funding, as well as 90 percent of your travel costs – a great opportunity to learn new digital methods and technologies and meet like-minded scholars from all over Europe!

More information on the summer school can be found here: http://www.gcdh.de/en/teaching/2014-
dariah-international-dh-summer-school/.

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