Blog-Archive

Last Minute Summer Jam 2018

This year we decided for a different format for our summer game jam. Instead of jamming for one stressful weekend we went for a jam that would give the participants one month to complete their projects with one kickoff weekend

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Game Dev Students Graz

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Talk Summary: GDC 2017 – AI Summit – PCG Shotgun: 6 Techniques for Leveraging AI in Content Generation by Tyler Coleman, Zach Aikman, Tanya Short, Tarn Adams, Mitu Khandaker-Kokoris, Luiz Kruel

PCG Shotgun: 6 Techniques for Leveraging AI in Content Generation Author: Thomas Nuschy  (May 5 2017) Tags: : PCG, procedural story generation, procedural personality generation. procedural level generations Track: GDC 2017 – AI Summit Url: http://www.gdcvault.com/play/1024146/PCG-Shotgun-6-Techniques-for Speaker: Mitu Khandaker-Kokoris, Spirit AI; Tanya Short, Kitfox Games; Zach

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Talk Summary: GDC Europe 2016 – Shrinking Data for Fun & Profit by Dietmar Hauser

Shrinking Data for Fun & Profit by Dietmar Hauser Author: Michael Rabko (February 6, 2017) Tags: compression, shrinking data Track: GDC EUROPE 2016 – Programming Url: http://www.gdcvault.com/play/1023763/Shrinking-Data-for-Fun Speaker: Dietmar Hauser, Sproing Link: Summary   1 Summary of Talk The talk is about

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Talk Summary: GDC 2016 – Security in Gaming, How Protecting Your Gamers Can Be as Simple as 1.2.3 by Simon Thorpe

Security in Gaming, How Protecting Your Gamers Can Be as Simple as 1.2.3 by Simon Thorpe Author: Gruber Thomas (February 14, 2017) Tags: Gaming, Security, Passwords, 2FA, Cloud Service Track: GDC 2016 – Programming Url: http://www.gdcvault.com/play/1023595/Security-in-gaming-how-protecting Speaker: Simon Thorpe, Authy a

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Google Hash Code 2017 at TU Graz

Feb: 23. Feb: Google Hash Code Google Hash Code 2017 – sign up today! Think you could come up with a way to optimize Internet coverage for Project Loon balloons? Or how about routing Google Street View cars through Paris?

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Game Jams, Hackathons, Challenges

Jan: 20 – 22. Jan: GAME JAM: Global Game Jam Graz  Here you have one weekend to come up and realize an idea for a game! You can either try it by yourself or create/join a team to complement your skills and

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Pre-Christimas Talks 18/12 @GameDev/TuGraz

This Friday 18/12 2015 we have a full schedule on game-related and start-up related talks and events at TU Graz. All talks are in HS i11, Inffeldgasse 16b KG. ( http://gamelabgraz.us9.list-manage2.com/track/click?u=4bf3dd3f426e38121d0feceae&id=1cb44a203e&e=8190b0ff47 ) _________________________________________________ *** 13:00 “3D Modeling in Blender”, Phil

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Book Recommendations

This is my personal recommendation for an reading list. And also a list of books I use for the lecture. *** Jane McGonigal – Reality is Broken One of my favourite books. Jane McGonigal gives some inspirations and ideas of

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Thesis Process

1. Write thesis plan 2. http://portal.tugraz.at/portal/page/portal/TU_Graz/Einrichtungen/Fakultaeten/FakInformatik/dek7001/studium/Abschlussarbeit -> Formular “Anmeldung” 3.

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